Hold the line
Your knight fights the swarm. Spend bugs cleared on training and upgrades to build up your clearing power.
A terminal incremental adventure
One sword against a world of bugs. Turn hundreds into millions, billions, and numbers that need an exponent. Train your knight. Keep them climbing.
Built for the terminal. Made for one more upgrade.
the_game_loop
Every bug cleared is a step toward the next upgrade. Every new frontier gives you another reason to keep going.
Your knight fights the swarm. Spend bugs cleared on training and upgrades to build up your clearing power.
Head out on expeditions. Push deeper, reach milestones, and bring lasting gains back from unfamiliar ground.
Earn renown, unlock new systems, and start again with more power. The swarm grows. So do you.
Shortcuts when you want them.
Clickable controls when you don't.
Pixel characters, steel and gold.
A proper home in your terminal.
Close the terminal. Come back later.
Your idle progress comes with you.
begin_your_watch
Sir Slayer is in development. The current terminal build is available to testers with repository access.
Open the game on GitLabGitLab access required · Runs on Bun 1.3.11+
git clone git@gitlab.com:szabolcsgitlab/cli-game.git
cd cli-game
bun install
bun run playThe game runs in your terminal. The scene above uses the game’s artwork, battle animations and number display, with accelerated growth to show how far the numbers can go. Open the game repository and follow the quick-start commands to play the development build.
You need Git, Bun 1.3.11 or newer, and access to the game repository. Compatible terminals show pixel images; other terminals use coloured blocks. You can switch between the two in game.
Yes. The game saves your campaign locally and calculates idle progress when you return. You can close your terminal and pick up from your saved game later.